Painting/Color

Film | TV Animation

Nearly 17 years in television and feature animation, from background painter to color director to art director, shaped the way I think about design today. Leading color and art direction across productions at Nickelodeon, Jim Henson, Spümcø, and others taught me how to build pipelines and organize teams around a consistent visual system, thinking I still bring to every design and UX/UI project.

CompanyNickelodeon, Jim Henson, Spümcø, and others
RoleBackground Painter → Color Director → Art Director
CategoryPainting/Color
ImpactEmmy & Annecy Award Winner
Scope of work
/Background Painting/Color Design/Color Direction/Art Direction
Film | TV Animation

Avatar: The Last Airbender

Background Painter at Nickelodeon, learning production-scale animation from the inside, one season at a time. Recognized with an Emmy Award.

Avatar: The Last Airbender production art
Avatar: The Last Airbender production art
Avatar: The Last Airbender production art

Invader Zim

Color Director at Nickelodeon, leading the color pipeline and team that carried the show's distinct look across every episode. Recognized with an Annecy Award.

Invader Zim production art
Invader Zim production art
Coming Soon

Additional Studios

Further color design, direction, and art direction work at Jim Henson, Sony, Spümcø, and others carried that same pipeline thinking across new productions and teams.

Additional studio production art
Additional studio production art
Additional studio production art
The pivot

Directing color across a season of television means holding a visual system consistent across hundreds of artists, shots, and episodes, and building the pipeline that makes that possible. Moving into design and UX/UI, I carried that same instinct with me: think in systems first, build the pipeline that lets a team execute consistently, then design within it.